Every app needs an app icon and a launch image. This presentation concentrates on the all important Splash Screen
Sometimes you have to just stick on the headphones, crank up the tunes and grind through the dullest part of your iOS project. And that’s slavishly grind out the assets for all the iOS family, particularly the Splash Pages.
Here, for the splash screens I have broken down as follows:
- Size for iPhone 5 and iPod touch (5th generation)
- Size for high-resolution iPhone and iPod touch
- Size for iPhone and iPod touch
- Size for high-resolution iPad
- Size for iPad
For your iPhone
There is basically three sizes for portrait mode, for the most recent iPhone 5 or iPod Touch 5th Generation (as of present 2013), for the iPhone 4 and 4S users out there and for you laggards, the iPhone 3 users.
For your iPad
Fortunately you only need to provide two (2) versions here. One for the swanky new iPad retina display and the other for the standard iPad.
Conclusion
In a nutshell, splash is about brand but is also about speed – don ‘block’ the user with complicated imagery. It can also be your home page without any data – one strategy is to ‘fake’ that page as a splash screen. And finally be conscious that the faster devices and connections become, the less time a splash screen will be visible, or relevant.
Peaked your interest?
This is but part of a selection of design information russellwebbdesign generated for the creative community out there. Please contact us further to discuss if your brand really wants to benefit from the new mobile channel:
info@russellwebbdesign.co.uk
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