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💳 This Case Study focuses on Payments.

🧠 This Case Study uses AI: For corrective grammatical tasks, to verify facts and corroborate Journey Mapping insights.

🔒 Details are protected by NDAs – Customer outputs have been disguised. UX best practices remains.


My E2E Design Process

🚀 From Discovery to Design and Solution.

01 – Problem Statement: Create a user-friendly and simplified mobile journey that helps seniors mitigate their fraud anxiety, meet financial regulatory standards and ultimately manage their finances to make informed financial decisions within the ecosystem of UK Payments (i.e. improve their financial wellness).

02 – Segmentation: Identify distinct segments within the “aging parent” demographic (e.g., healthy retirees, chronic conditions, single parents). Target a segment that can most benefit from a mobile journey, particularly the UK Payment process.

03 – Research & Strategy: Use quantitative data with qualitative insights to inform Customer Journey Map: by visualising the financial and emotional challenges faced by each segment, across a given scenario.

04 – Wire framing Design Decisions: Making trade-offs and delivering a justified UX solution.

05 – Conclusion & Outcomes – Key takeouts on why this case study successfully translated a complex real-world business problem into an initiative UX wireframe and Final UI flow.


Problem & Challenge

01.01

Complex

Regulatory

Senior user groups face significant barriers to mobile adoption, especially with the complexities of a Payment flow.

Obstacles: Fear of fraud | High cognitive load | Digital literacy gaps.


Design challenge: Create a simplified, intuitive user experience Payment journey, incorporating robust security and multi-steps required to meet regulatory standards.

Current flow: High transaction abandonment and increased financial stress.

Low-anxiety mobile payment

01.02

Financial Fears

  1. Map out a diverse range of seniors’ on a specific financial journey.
  2. Identify recurring frustrations and unmet needs to form themes.
  3. Design System: Execute a learned solution to solving senior financial wellness for this highly complex task.

My experience consistently highlights that fear of fraud, cognitive load and digital literacy are major barriers to successful task completion for seniors. These fears are amplified during critical tasks like payments with multiple cognitive and security demands.

Teams struggle to create a mobile payment flow that simultaneously meets modern security standards (e.g. multi-factor authentication, biometric prompts, COP) that minimises transaction abandonment, locked accounts, and user financial anxiety.

Business problem | Design challenge

01.03

Robust

Multi Step

Unclear Alerts

Balancing the need for a simplified flow, with the need for a robust, secure multi-step flow – required to mitigate fraud anxiety and meet industry standards – is the biggest challenge

  • Simplify complex tasks 
  • Prioritises key information while safeguarding users from fraud
  • Offers context-sensitive, proactive (not crisis-driven) support tools

Pain points: Unintuitive interfaces, difficulty with small text/controls, fear of scams/fraud, loss of control, and lack of support, unclear fraud alerts, and difficulties with two-factor or biometric authentication. 

👉 Complex flows increase the cognitive load.


Segmentation

PERSONAS

🧠 These Personas use AI: To qualify primary and personal experience, to generate profile photography and clarify vocabulary.

Tech-Savvy

02.01

Retired professor of English Literature.

“I’m not afraid of technology, but I want it to be simple and intuitive. I shouldn’t have to read a manual to figure out how to use something basic.”

Tech-Wary

02.02

Retired accountant.

I’m old-fashioned. I don’t need all these fancy gadgets. I get by just fine with what I have.”

High-Net-Worth

02.03

Focus: User-friendly interface, advanced features like budgeting tools, investment tracking, and retirement planning calculators.

Caregiver-Dependent

02.04

Focus: Features that enable family members or caregivers to assist with financial management, such as shared access, bill pay assistance, and alerts for suspicious activity.

Single-Senior

02.05

Characteristics: May face unique financial challenges such as navigating retirement income on a single income, planning for long-term care, and estate planning

“Sandwich Generation”

02.06

Characteristics: Still providing financial support to adult children while managing their own retirement needs.

Key consideration themes from personas: 

  • Accessibility: Visual impairments, cognitive decline, and physical limitations. i.e larger fonts, high-contrast colours, and voice-activated controls.
  • Personalisation: Adapt to individual needs and preferences.
  • Security: Prioritise security and privacy, protecting seniors’ sensitive financial information. i.e. reduce anxiety
  • Promote financial wellness and stress management: Offer tools and resources to help the Sandwich Generation manage stress and prioritise their own financial well-being.

Research & Strategy

Journey Mapping User Profile

03.01

Explore the specific scenario for a Tech-Wary senior, with a lack of support, and simple banking needs:

Journey Mapping Scenario: She receives a paper bill in the mail. She has a basic current account with a local bank branch, but prefers to handle her finances in person. However, the nearest branch is now closed, and she has limited access to reliable internet.

Lack of digital literacy | Limited technological access | Reduced physical branch access | Lack of support


Journey Map

03.02

Make a payment

Cognitive decline, reduced steps and fraud anxiety.

Design Decisions

Making trade-offs and delivering a justified UX solution.

04.01

Peronalisation

Agile mindset

Make a Payment

UX designers are re-writing their playbook when creating the UK Payment digital experiences. Using native mobile patterns that provide a white glove experience, reacting to task-orientated user needs.

1. The Accessibility-First Mindset

Inclusive Design from the Start: Not just meeting legal standards incl. WCAG, but ensuring it’s a shared team responsibility to implement descriptive alt text for images and proper and strong visual cues (colour, icons, etc) for assistive technologies.

2. ‘Hand-Holding’ experience

Mobile patterns are evolving, guiding users through their tasks with minimal friction, Personalisation and Progressive Disclosure all reduce the cognitive load.

3. Task-Oriented Patterns

The goal is to help users complete their objectives as efficiently and effortlessly as possible. Push-back on nice-to-haves

The ‘Make a Payment’ Journey simplified

04.02

business logic

data

From 13-Steps;

  1. Start – Presenting the primary task. Establish task focus.
  2. Select payment type – Define the transaction context to enable contextual filtering.
  3. To > From – Source and destination mapping.
  4. Existing or New Beneficiary – Slightly prioritise recall (existing payee) over data entry (new payee) to reduce user effort.
  5. Confirmations of Payee – Critical security check. Provides reassurance.
  6. Payment details – Ensure the payment’s purpose is accurately communicated.
    • [Optional]Select currency – Presented only when relevant
    • [Optional]International payment – Trigger specialised fields and disclosures, only when the system detects an international need.
    • [Optional] Fees – Ensure transparency by proactively disclosing all costs at the point of decision, building user trust.
  7. Scheduled – For future payments as a secondary payment path.
  8. Fraud Warnings – UX mechanism to initiate a Reason for payment.
  9. Review – Single-screen summary allowing the user to execute the F-pattern check.
  10. Authorisation – A strong authentication layer (e.g., biometric, PIN) to prevent fraud.

To 4-steps;

  1. The What – Initiation and Context
  2. The Who – Beneficiary and Destination
  3. How Much – Transaction Details and Customisation
  4. The Final Check – Execution Preparation

Wire Framing Design Decisions

04.03

From 13 > 4

Customer Journey Mapping: Visualise the financial and emotional challenges faced by each segment across their lifespan.
Simplified: The “What” – Initiation and Context | The “Who” – Beneficiary and Destination | “How Much” – Transaction Details and Customisation | The Final Check – Execution

Wireframes opportunities

One Action Per Screen

04.05

DEVELOPMENT ALIGNMENT

To avoid overwhelming the user, limit a screen to have a single, clear primary action only. This approach reduces cognitive load.

Input fields with dual functionality

04.05

DUAL FUNCTIONLITY

While active, focused and error states are expected these components should be default for both Existing Beneficiary and New Beneficiary reducing two mini journeys to one i.e. no read-only state for Existing Beneficiary.

SNEAK PREVIEW


Conclusion & Outcomes

This case study successfully translated a complex real-world business problem into an initiative UX wireframe and Final UI flow.

By using research and design tools to uncover critical pain points, I designed an E2E ‘Make a Payment’ journey with feature parity, respect to development needs with native patterns integration within a comprehensive Design System, balancing security standards with essential user simplicity.

05.01

  • Key stakeholders audience established 2-months before proposed Sprint through workshopping and client relationships.
  • Pain points highlighted early, including CoP, Secondary payment reference and scope (i.e Feed and FX was descoped)
  • Cross platform UX and UI for Alpha release delivered and demo’d in 3-months
  • Developer and BA handover scheduled early for estimation and to provide clarity
  • Design System integrated and UX Copy Check signed-off
  • No deadlines missed 🙂