iOS Splash Pages – What’s the deal?

Every app needs an app icon and a launch image. This presentation concentrates on the all important Splash Screen

Sometimes you have to just stick on the headphones, crank up the tunes and grind through the dullest part of your iOS project. And that’s slavishly grind out the assets for all the iOS family, particularly the Splash Pages.

Here, for the splash screens I have broken down as follows:

  • Size for iPhone 5 and iPod touch (5th generation)
  • Size for high-resolution iPhone and iPod touch
  • Size for iPhone and iPod touch
  • Size for high-resolution iPad
  • Size for iPad

For your iPhone

There is basically three sizes for portrait mode, for the most recent iPhone 5 or iPod Touch 5th Generation (as of present 2013), for the iPhone 4 and 4S users out there and for you laggards, the iPhone 3 users.

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For your iPad

Fortunately you only need to provide two (2) versions here. One for the swanky new iPad retina display and the other for the standard iPad.

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Conclusion

In a nutshell, splash is about brand but is also about speed – don ‘block’ the user with complicated imagery. It can also be your home page without any data – one strategy is to ‘fake’ that page as a splash screen. And finally be conscious that the faster devices and connections become, the less time a splash screen will be visible, or relevant.

iOS_splashScreens-RWD5

Peaked your interest?

This is but part of a selec­tion of design information rus­sell­webb­de­sign gen­er­ated for the creative community out there. Please con­tact us fur­ther to dis­cuss if your brand really wants to ben­e­fit from the new mobile channel:
info@russellwebbdesign.co.uk

If something has peaked your interest. Please leave a comment below.

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