Category: IT

Information technology is a general term that describes any technology that helps to produce, manipulate, store, communicate, and/or disseminate information.

  • Quick Bet UX

    Quick Bet UX

    TL;DR; Quick Bet is a must-have for quickly placing bets on mobile devices. Strong UX handles price changes, suspensions and signal drops without delays.

    How low-fidelity prototyping as a hands-on design approach can solve user problems.

    UX Design for the Gambler’s Rush

    The best feeling ever

    price changes

    suspensions

    signal drops

    penalties

    in-play markets

    signal drops

    You know that one, you’ve got an instinct, but you need to place the bet quickly. This is where Quick Bet becomes a must-have functionality.

    When speed is of the essence

    You’ve just seen the race preview, your favourite horse is next off in two minutes, what to do? This is where Quick Bet becomes your hero. Simply open your small screen, and then ‘Make a selection’ or Quick Bet on your winning filly in a single tap.

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  • UX / UI Tools – Everything you’ll ever need

    TLDR: A UX designers guide to enhance their skills. How to conduct a content audit using user personas , how to create experience maps that explore user behaviour and emotions and finally a downloadable toolkit containing essential UX tools like mobile interface templates, icon templates, and wireframing tools.

    Sharpen your toolbox

    To provide a quality UX service  for companies small and (very) large you need to supply yourself without the right kit. Once you’ve gone beyond the usual suspects (MacBook, dual screens, sketchbook, etc) there come the need for a current and useable digital toolbox.

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  • Branding an iPad Casino App

    Branding an iPad Casino App

    1.0 Aims and Objectives

    To produce the best-in-class iPad and iPhone App for playing slots and table games.

    Recently I was involved in conceptualise and leading the UI for a iOS casino App for both iPhone and iPad.  I’m not going to detail all design decisions here but walk you through my perspective on why branding for this product is so important and why the decisions made differentiate it enough to stand-out in what is already a fiercely competitive and crowded marketplace.

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  • Consumer experiences

    How mobile payments will change your life

    “A day in the life”

    A day in the life for a modern consumer living their life through advanced mobile functionality experiences.

  • Definition of Done – for a UXer

    DefinitionOfDone-Artwork-04

    Definition of Done

    As a UXer,the agile concept, the Definition of Done (DoD). But how does it affect me is another question. Recently I have been invited to a couple of chats while looking at potential career opportunities, in one of them, one Dev Lead was interested in my DoD – so after, I decided I’d research, from a UX perspective, if this was something I should know as many projects fails because ‘done’ is poorly defined.

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  • Setting up Photoshop like a Pro UXer

    TLDR: Photoshop, the designers ‘must-have’ is such a flexible tool that there are many ways to set up your workflow.

    Layer Compas and Smart objects

    After some 20 years I have found these two to be the most efficient, most transferable within a team, and most manageable i.e. avoiding the dreaded spinning-wheel-of-death

    Visualisation-PShopUxer-LayerComps

    Layer comps

    Fickle as clients can be, I’ve come to realise that there will always be amendments. Version after version, where the client/stakeholder/CEO wanna-be-designer suggests colours or positioning changes. Simply switching on/off layers and groups and saving as a state was an ingenious ideas by Adobe. Big pat on the back.

    Visualisation-PShopUxer-Smart
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